Not a lot to report from the Adeptus Titanicus seminar.
However watching the demo game and chatting to Andy Hoare the game looks very entertaining. From what I saw not having a lot of models in a force allows there to be a lot of depth to each Titan.
I won't repeat what I have put up after previous events but I will repeat that the game is Horus Heresy set so only expect Imperial Titans and Knights, no Xenos and no vehicles & infantry, expect to see classes of Titan and Knights we have already seen as models in 28mm and those we haven't yet seen - though we may have heard of them previously in the background material and novels.
The mock up buildings used in the demo games were scaled up versions of those done for the game, so if you look at the pictures below you can get an idea of what they will look like. Expect them to be modular and with plenty of potential.
There looks to be a some great nods going back to the earliest days of the original Adeptus Titanicus, both in the feel of the game and the background material used.
The control panel (can't remember actual name of them) allow you to keep track of everything on your titan. While there is a chance we will get one included with each titan the chances are we'll get a pack of them in the box game and then be able to buy add on packs as you need.
Knight units will tend to be used either as a protective screen (aka cannon fodder) or as fast flankers to peck away at the enemy. While they die easily to ignore them will be a big risk.
I have to say I am really looking forward to the game, even more than I was before (which was a lot)...but the release date could be a year away, though from what was said it is likely to be this year.
Oh the memories...
I remember seeing the Imperial Palace diorama many, many years ago. Possibly the first time I visited Warhammer World when it opened after GW moved the HQ to the current site? The milk bottles were what really stuck in my mind...