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Showing posts with label Ogryn Berserkers. Show all posts
Showing posts with label Ogryn Berserkers. Show all posts

Sunday, 26 July 2015

Ogryn Renegade Berserkers 3

Another unit finished off.

The four Ogryns are finally all done:


Ogryn No. 1 - Had to replace the bits on his back as they were all crap casts. Thought long and hard about replacing the weapon, didn't in the end but part of me still thinks I should have.


Ogryn No. 2 - This guy has been seen a bit before, cleaned up his weapon and replaced the riveted on spikes. Also replaced the cables on his back.


Ogryn No. 3 - This came already built and painted. All I did was take the weapon off (it is joined at the two wrists), clean it up and reattach and filled the gaps. Few clean ups here and there. He then got re-based to match every one else.


Ogryn No. 4 - Pretty standard, other than filling gaps, cleaning up etc.


And above you can see the whole unit. That is a lot of points. In games I may break them down to two units, either one unit of an Ogryn plus the dogs and one unit of three Ogryn, or two units of two Ogryn each with 2 or 3 dogs.

Below you can see them added to the board of Militia.


Left now to do...

E - Artillery crew (already started these actually)
F - Cyclops crew
G - Rough Riders (the big job that is left)
Plus one guy from the Command Squad (A) to finish off.

In addition to that I have the re-work I want to do on the missile launched and mortar teams.

The Red is slowly creeping.

Thursday, 16 July 2015

Ogryn Renegade Berserkers 2

A post actually involving models.

The dogs are now done, though as you can see in the last pictures the glue on the bases is still drying so I will look to do a bit more clean up later as well as give them a quick grey primer so check the joins etc.

So to begin...the dogs were built and I got them based (bar the sand) on bike bases. The first one I did I spent an age shaving back the bit of resin each claw was on then I pinned that to the base. The resin is so soft I am amazed I didn't break a foot off.

After that I cut holes in the base to allow me to lower the foot piece into the base so that the claw is above the surface. Under the base I used styrene to form a level the resin could be glued to. One awkward thing I had to overcome is that was glued in position the feet didn't exactly line up.






So I got to the stage where the sand needed to be added...and then decided I didn't like them on the bike bases so ripped them all off and did the same again on 40mm bases...





Next up will be seeing what clean up these need and tackling the Ogryn themselves.

Wednesday, 17 December 2014

Ogryn Renegade Berserkers 1

I'm ill.

Again.

So i'm stuck in the same limbo I thought I was getting out of, I'm either working or in no state to work on models.

This is a bit frustrating as I've got the Junka shouting at me to work on it and the Daemons needing a lick of paint or two.

On top of that I have an actual game planned for the Xmas break where the Daemons will be teaming up with some Militia for a 5500 point Apocalypse game against some Nids.

I really want to give the Ogryn a run out so I have decided to get them built enough to at least be usable.

Here is the first Oggie...

I had to cut up his weapon, drill & dremel out his hands and rebuilt it all with some brass rod.


The weapon head isn't glued on yet as I need to detail it up - starting with some spikes riveted on.


main reason to break up the weapon was that the hands wouldn't line up with the arms originally. Now they meet up correctly, need to do a bit of GS gap filling yet.


Not glued in yet but you can see how it all comes together.

Still plenty to do on him yet, cleaning up, replacing pipes, GS gaps, detailing weapon...

I also put together the doggies, bar a couple of legs. For the game they will probably just be temporarily attached to their bases.