Sunday, 14 September 2014

Blessings of the Plaguefather - Update & Decimator 4

More of a general update tonight. I've not had much time and with me going on holiday Friday i'm not going to get much in model wise for the next fortnight or so.

I did though take advantage of decent weather to get everything that was built undercoated.


Updated State of Play chart -
with the huge difference of the Plague Hulk now marked as Built.

I did have the new Decimator arrive from eBay-land. Decent cast, will need a bit of cleaning up but not much.



As you can see it came with a CCW and a Butcher Cannon. Now for the first Decimator I built a Butcher Cannon for it and I have to say I actually prefer the version I did...


The FW one just looks so weedy, hardly worthy of the name 'Butcher'.

So this Butcher is going to go and turned into something else.

The question is what do I do for the second weapon? I am thinking one of the following:
1. Buy a second FW close combat weapon.
2. Convert my own CCW which looks different to the stock one (a Nurgley infected weapon perhaps).
3. Build a Storm Laser.
4. Build a Soul Burner Petard which I will give to the first Decimator and give its Butcher Cannon to this one.

I am most tempted to go with 2 or 3.

Thursday, 11 September 2014

Blessings of the Plaguefather - Plague Hulk 7

So getting back to some unfinished Daemon projects I set about finishing off the Plague Hulk.

You may remember I was stuck with what to do with his left hand. I cut away the horrible sword and dremelled out the hand, the intention was to replace the sword with something else.

I just couldn't decide what with.

Suddenly yesterday I decided on something.

A hook. Embedded in the Plague Hulks stump.




Not brilliant but I like it enough not to rip it off and start again.

Hook close ups...



Next up will be to get this guy undercoated, hopefully the weather stays nice till the weekend and I can get him done.

I will also aim to get at least one PIP project finished - prob the Plague Bearers.

Saturday, 6 September 2014

Blessings of the Plaguefather - Beasts of Nurgle 4 & State of Play

So the Toad build is done.

I ended up doing little pieces here and there since the last pictures were took. Unfortunately I couldn't pull their horns out, they are just stuck in too well.

I modified a couple of them, adding GS to one and cutting another down. All three are now based, though the one will not be glued to his base till after the painting is done.


Doesn't he look cute in the bottom right shot?


The chap above is the one who will be painted before he gets glued into place. I built the base out of some slate and a load of GS. He had his horn cut down and I hollowed out the tip. I'm tempted to take the dremel to it down and deepen the hollow.



State of Play

I decided to take stock just where I am with the Nurgle Daemon army.

When I started picking up some of Papa Nurgle's minions the plan was to have a small force which I could use either as an allied contingent to my Militia or as a stand alone force in small games such as Zone Mortalis.

It has grown somewhat larger than this.

One reason why I wanted a small Daemon force was for the aim of actually having a painted army, something I have never had despite the amount of years I have spent in this hobby. The other was the limited options available with a mono god daemon army.

Forge World ave meant this army has expanded, the options they provide opens up a mono build to far more interesting paths. GW also chipped in with the Plague Drones which brought something new to the putrid forces of Nurgle.

So shamelessly ripping off the idea from Mordian 7th here is a chart showing the state of each unit.


I didn't realise just how little I had completely finished until I did the above, or just how much I had in a PIP state.

You may notice that there are two Decimators shown, and I now what you are asking 'where is this second Decimator Rictus?', well the answer is somewhere in the postal system as I only bought it off ebay yesterday.

That lot comes to 2700 points, not including Scabby though it does include the GW GUO that I have but don't like - he is just filling in till GW finally redo him. As you can see they really have grown some way past the point of just being allies. I still have a Heavy Support slot unfilled...

I think the way forward is to turn some more of those greens to blue...

Monday, 1 September 2014

Blessings of the Plaguefather - Beasts of Nurgle 3

So unless I can manage to prise loose their horns the three Toads are done.




Tomorrow i'll see if I can pull the horns by pulling firmly, or perhaps wagging them side to side will cause them to come free.

We shall see.

Friday, 29 August 2014

Blessings of the Plaguefather - Beasts of Nurgle 2

So i admit things have been a little quiet of late. A combination of being away for another weekend and work I just haven't had the time to do anything model related.

However I did pick up another set of Plague Toads cheap off ebay.

The paint job, assembly and base weren't exactly great...but at that price they were still a very nice addition.

Last night I started stripping the paint and tonight I started filling gaps with GS and also trying to make them look a little different from the first set of three. I'm not going to go mad converting them just changing the odd detail here and there. Unfortunately I couldn't get their horns out (there was a lot of glue on these, I had to dremel the underside of each toad to get them clean) which was a shame as that would have been a nice and easy way to change their appearance.

From ebay...


And the beginning of the clean up and converting jobs:


I removed the skull from this ones side and I have started to extend the tongue using a spare bit from the Plague Drone kit.


So far this one has just had a bit of GS added to the one 'boney' patch on his head and i've shortened his mouth.


Not started converting this one yet. Thinking maybe doing something with his tongue...

Sunday, 17 August 2014

Deadzone, Infinity and a Castle.

So last weekend civilisation was left behind as myself and Maelstrom left the mainland to visit the Isle known as Wight for out latest group gathering with Nife.

As this gathering we tried out two new games, Deadzone and Infinity...

Deadzone:

For some reason I only tended to get pictures of the back of models.

 







We all rather enjoyed Deadzone, was a good laugh and pretty quick to pick up.

Infinity.

Annoyingly almost all the pictures turned out crap, here are the only two that were passable:



I did manage to get some decent pictures of Maelstroms religious nut models (no idea of their name).




Have to say I wasn't won over by Infinity, it seems a game you might as well flip a coin at the beginning to see who wins. I won the first two games we tried, but I seemed to win both without actually doing anything and in the same amount of time it took to set up we got in about three games.

In addition to those we got in a game of Zombicide (always good fun) and my robot team beat Nife's Orx team in Dreadball 4-0, which considering by the final turn I had two dead players, two more off the pitch and one player knocked down I find the fact I won surprising.

While there we visited a castle...






I do like a good castle.


At some point I will get to working on some models again.

Monday, 4 August 2014

Dreadball 1

I've not died. I've just been busy.

Nothing has been done on the Blight Drone since the last post but I have started putting the Dreadball team together. My hope was to get them done for the next meet up, however that starts this Friday so that isn't going to happen.

I picked the robots for my team. In all honesty I don't like most of the teams Mantic have done, esp the Xenos ones, I think in the main they are pretty horrible.

I have to be even more honest and say I really don't like Mantic models, I can't stand this material they use.

This team is not going to be brilliantly painted, I am going for a very basic build and paint job. I got so annoyed just putting the first three together I nearly chucked the whole lot of them and didn't touch them again for a week.


I have so far only got three in a PIP state and a further two assembled


I couldn't be bothered with the shiny look Mantic use, I wanted a battered, dirty look instead.

Still need to do more weathering on these three and also pick out some detail like the 'eye'.




Sooner I get them built the better, it's the only set of Mantic models I intend on buying and the sooner I can say I never have to clean one up again the better.

On a positive note the game itself is very good.